Quantcast
Channel: QtWebEngine
Viewing all articles
Browse latest Browse all 13965

Exposing last frame to pixel shader using FBO Qt5.1

$
0
0
Hi all, I have a subclass [github.com] of QGLWidget which just draws a fullscreen quad and passes data to a fragmentation shader to act as a visualizer. I want to grab the last frame and pass it in again to the frag shader as a texture, which seems like it should be easy, but I can’t seem to find any non-QML examples. Can anyone point me to any, or come up with one? Thanks!

Viewing all articles
Browse latest Browse all 13965

Trending Articles