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Multiple (non-deprecated) OpenGL widgets in a predefined UI design - will it ever work in Qt5?

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Hi, some time ago I wrote an example of multiple OpenGL widgets for GTK: GTK GL app with GStreamer [sourceforge.net] which had GStreamer render into a shared OpenGL context across two widgets. I then tried the same with QT and found that a) it’s not currently possible with QT5 and b) hacks with deprecated functions behave miserably with all GPU’s. All I am trying to do is this: Create a UI with the Qt UI designer that has a window with 2 drawable widgets and other buttons. Before the UI is displayed, promote the drawable widgets to OpenGL shared contexts. The UI is displayed and then the contexts update via a timer. I found that Qt5 just isn’t capable of this simple thing (GTK, however, has been for years) – and I’m trying to use Qt because of the other nice things it has :) So I am wondering if Qt5 would be able do the above, or is it a dead end? Regards.

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