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Help. How do i do this?

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Hi all. Hope i get replies than i did before. I don’t know if this is the right place to ask this but i’ll ask anyway. Sometime in the future (not so far future), i’ll start creating a game engine. It’ll be based on the ogre3d engine. I’m a windows guy and i like what directx11 does. The problem is qt uses opengl but it’s also open source. This is a part of what i intend on integrating into ogre 3d to make a full game engine: Physics: 1. Physx + source code for physics engine 3. Beam Ng (car physics and by the time it’s completed, everthing PS: I contacted them) 2. Custom physics engine for the game engine (combination) 3. Havok Physics, Havok Cloth etc. 4. ODE 5. Bullet Sound: 1. Fmod Studio Graphics Renderer: 1. The base which is Ogre 3d Game Engine Camera: 1. All views Asset creator: 1. Blender 2. Zbrush 3. Gimp Graphical Interface/API: 1. DirectX 2. Open GL (…) Platform: 1. Windows PC 2. Others Language: 1. C++ (obviously) 2. Lua as scripting language Genre of games for engine: 1. OPEN WORLD 2. Racing 3. FPS (maybe) AI: 1. Custom AI for engine (combination) – Character AI – NPC AI – Enemy AI etc. 2. Universal AI Kit from torque (i’ll just use it to as a reference for creating mine) 3. Tactical AI Kit from torque (reference also) 4. Havok AI Lighting: 1. Ogre 3d World Size supported by engine: 1. Large worlds up to 10km x 10km. Loading Screens: 1. For open world- NONE 2. For Levels: Maybe Others: 1. Ragdoll physics 2. Motion Capture support 3. etc. I’ve not yet downloaded qt, trying to evaluate how i’m going to download such a large program. At the moment, i’m using vc++ and it does be able to do what i want or i may not just really know how to use it. I really need to be able to design the gui, and i don’t thing vc++ can allow me that pleasure without killing me. I know making this engine is going to take a considerable amount of time but at least, i have a plan. I am not making the engine to learn game creation so i already know about the “create games, not engine” article. Rather, i’m creating the engine to create a game because no engine gives the functionality i need even though two came very close, Torque 3d and cryengine but they still lack some things i will need. *Is it possible to do this with qt and please is it possible to code/enable directx11 support for qt? * I really like the feel of qt and would love it if this is possible. Thanks :)

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