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mouse problem in QGraphicsItem

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Hello everyone. First of all I am new in qt and c++ graphics. I had to read a file and make a gui with that.. For example i had the file rectangle 1 height 5.4 & some info rectangle 2 height 2.3 & some other info etc rectangle 3 height 6.2 & some other info etc …. To make them i call and overwritten class like the follow class myNewClass : public QGraphicsItem { public:  myNewClass( MyData ); //where MyData is the height color etc info  QRectF boundingRect() const;  void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,  QWidget *widget);   protected:    void mousePressEvent ( QGraphicsSceneMouseEvent * mouseEvent ); } I wanted when someone clicks on a rectangle to display a msg with some more info i have and i cant display.. In the begin nothing works :( then i realized that QRectF boundingRect() const; must have the bounds where i want the mouse to be pressed for every item (correct me if i am wrong but it almost works) The problem is that if the rectangle is very large the mouse works only in a smaller area and not all over the rectangle. For example in the 2/3 of it. Also the redraw does not renew correctly in these area. NOTE : I display it with negative numbers for example the 1st rect is from 0 to -height1 2nd rect is from -sum_height to -height2 etc i put this values in QRectF boundingRect() { return QRectF(my_values); } and painter->drawRect(myvalues); where myvalues is the read values i take from Mydata

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